Tim Zarki

Tim Zarki is a passionate designer from Southern California, with a BSDES in Industrial Design from the University of Cincinnati's College of Design, Architecture, Art, and Planning. He is currently a 3D Artist at Oculus in Menlo Park, and was formerly the Design and Advanced Visualization Lead for MNML in San Francisco.

Tim brings a wide range of skills and passions to his work, with projects ranging from industrial design, concept design, and motion design, to graphic design, UI/UX, generative design and front-end web design. He devotes much of his time to learning new tools, mastering old ones, and exploring disciplines outside his comfort zone.

We sat down with him to learn more.

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Dennis Sedov

Dennis might be the most represented designer we have to date on Render Weekly. Unless you are just finding Render Weekly for the first time you know how impressive his work is. It was our honor to find time to talk to Dennis and find out a little more about him.

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Render Weekly
Esben Oxholm

This is a conversation that we have been looking forward to since day one. Esben discovered Render Weekly during it’s first week and has been an integral part of the community. He has not only contributed some incredible imagery, but also some extremely relevant and helpful tutorials for the product rendering community; you may not guess, but the RW team is self-taught and we owe a lot of our skill development to Esben’s videos. Here, we get to take a closer look into his background, workflow, and philosophies.

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Render Weekly
Shaun Wellens

We had the pleasure of a virtual hangout with Shaun Wellens this week. Shaun joined the Render Weekly community back in July of 2018 with a sexy power bank submission that got a lot of attention (see Week 17).  As the Creative Director of The Anvil Studio, you may have seen his work on Instagram or Behance, aliasing between personal projects and work for clients. In the last year his work has become pretty recognizable - conceptually blurring the lines between the real and the unreal, and industrial design and concept art. And of course, for making a product look damn sexy. Just the right ingredients to get our attention and into some detailed conversation. So, let's get to it.

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Render Weekly